Thursday, 18 March 2010
Its been a while now
Well over a two years since my last post, just before I started working as a full time games artist at a small studio in West Wales, with that now over I am able to move on and get some experience somewhere else. I will post some of my latest works and some things from the games I worked on over the next few months
Wednesday, 30 January 2008
really low poly for a polycount forum comp
Friday, 25 January 2008
quick model for a low poly comp
Tuesday, 15 January 2008
low poly Stitch
a quick WIP
Thursday, 11 October 2007
examples of my work
Wednesday, 3 October 2007
future building
a building inspired by concept art of future buildings, its 2889 tri's and modeled in max and textured in max. the model is made of 4 sections each has a diffuse map, specular map and a normal map all created in photoshop. all the maps are 1024x1024. the build took about 3 days though this was spread over a longer period of time.
Tuesday, 11 September 2007
diesel generator prop
Saturday, 1 September 2007
my finished building
finally got time to finish my building, tri-count is 5440. it's modeled and unwrapped in max, diffuse texture is 1024 x 1024, it also has a normal map and specular map shown in the picture. hope u like it. the whole thing has taken about 2 or 3 days. but i have learn a lot and think i could make it quicker next time.
Wednesday, 8 August 2007
Monday, 23 July 2007
Monday, 11 June 2007
Friday, 1 June 2007
Sunday, 13 May 2007
Welcome World
I have created this blog to primarily function as a CV/Showreel /Portfolio of my 3D Games art.
It should be fully up in the next few months. until then
see ya
It should be fully up in the next few months. until then
see ya
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