Monday 11 June 2007

Ogre

Same story 3Ds Max, Photoshop and Mudbox. Tri-count is 12812. with one 2048 x 2048 texture map.



tank

As with the soldier this was created in Max. Tri-count is 4307.

soldier

This is a soldier i made in 3Ds Max. its Tri-count is 9126 and its textured with two 2048 x 2048 textures. The normal map was created in Mudbox and Max. Please click the thumbnails below for higher res images.


Friday 1 June 2007

my showreel

This is my games art showreel produced at GCADT.