Tuesday 11 September 2007

diesel generator prop

for my latest model i chose a diesel generator. again modeled in max and textured in Photoshop. normal map made using the nvidia Photoshop plugin. 3 x 1024 x 1024 maps. diffuse, specular and normal. tri-count is 660. about 1 day to complete.

Saturday 1 September 2007

my finished building

finally got time to finish my building, tri-count is 5440. it's modeled and unwrapped in max, diffuse texture is 1024 x 1024, it also has a normal map and specular map shown in the picture. hope u like it. the whole thing has taken about 2 or 3 days. but i have learn a lot and think i could make it quicker next time.