This hound was created in Max, textured in photoshop, Rigged in Max using biped and animated.
Hound walk cycle
Friday, 15 October 2010
Tuesday, 15 June 2010
Some of my work from broadsword
Thursday, 18 March 2010
Its been a while now
Well over a two years since my last post, just before I started working as a full time games artist at a small studio in West Wales, with that now over I am able to move on and get some experience somewhere else. I will post some of my latest works and some things from the games I worked on over the next few months
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