Concept work and texture.
Thursday 20 February 2014
Run Bacon Run
A 2D game concept called "Run Bacon Run" I have been working on in Max.
Concept work and texture.
Screenshot of textured geometry in Max.
A few Test Animations.
Concept work and texture.
Short Movie Cow
Here is a cow I made for a the short movie "Cows in the Woods", It was created for fun over a few days. Modeled, Unwrapped, Rigged and Animated in Max. Zbrush for the highpoly. Textured in Zbrush and Photoshop.
Medieval Furniture
2 piece of Medieval furniture, both under 200 triangle. Modeled and unwrapped in Max. textured using Photoshop. Both pieces use the same 128x128 texture. I made these to go with the warthog in the previous post.
Thursday 18 August 2011
Warthog
Friday 15 October 2010
Hound
Tuesday 15 June 2010
Some of my work from broadsword
Thursday 18 March 2010
Its been a while now
Well over a two years since my last post, just before I started working as a full time games artist at a small studio in West Wales, with that now over I am able to move on and get some experience somewhere else. I will post some of my latest works and some things from the games I worked on over the next few months
Wednesday 30 January 2008
really low poly for a polycount forum comp
Friday 25 January 2008
quick model for a low poly comp
Tuesday 15 January 2008
low poly Stitch
a quick WIP
Thursday 11 October 2007
examples of my work
Wednesday 3 October 2007
future building
a building inspired by concept art of future buildings, its 2889 tri's and modeled in max and textured in max. the model is made of 4 sections each has a diffuse map, specular map and a normal map all created in photoshop. all the maps are 1024x1024. the build took about 3 days though this was spread over a longer period of time.
Tuesday 11 September 2007
diesel generator prop
Saturday 1 September 2007
my finished building
finally got time to finish my building, tri-count is 5440. it's modeled and unwrapped in max, diffuse texture is 1024 x 1024, it also has a normal map and specular map shown in the picture. hope u like it. the whole thing has taken about 2 or 3 days. but i have learn a lot and think i could make it quicker next time.
Wednesday 8 August 2007
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