
Tuesday, 11 September 2007
diesel generator prop
for my latest model i chose a diesel generator. again modeled in max and textured in Photoshop. normal map made using the nvidia Photoshop plugin. 3 x 1024 x 1024 maps. diffuse, specular and normal. tri-count is 660. about 1 day to complete.

Saturday, 1 September 2007
my finished building
finally got time to finish my building, tri-count is 5440. it's modeled and unwrapped in max, diffuse texture is 1024 x 1024, it also has a normal map and specular map shown in the picture. hope u like it. the whole thing has taken about 2 or 3 days. but i have learn a lot and think i could make it quicker next time.

Wednesday, 8 August 2007
Monday, 23 July 2007
Monday, 11 June 2007
Friday, 1 June 2007
Sunday, 13 May 2007
Welcome World
I have created this blog to primarily function as a CV/Showreel /Portfolio of my 3D Games art.
It should be fully up in the next few months. until then
see ya
It should be fully up in the next few months. until then
see ya
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